Having recently been exposed to Dishonored‘s disturbing world courtesy of a few new screenshots, many have wanted to know just how successfully they will be…
Having turned his back on mainstream development with Microsoft, the inimitable Peter Molyneux and his indie studio 22Cans have been slowly chipping away at the…
As a franchise, Borderlands, with its undeniable character and charm, is perfect for a 16-bit demake. Usually, these projects are undertaken by the community surrounding…
With PAX Prime on its way, details of what will be on the show floor are starting to come to light. But for the indie…
Victorian London has never been rendered in a more disconcerting manner than in Dishonored. Recent videos have focussed on the diversity of your options, but…
Piracy is one of the most complex issues facing the industry, particularly on the PC platform. It is impossible to know to what extent it…
PopCap are the inimitable developers of some of the casual games that defined the genre, yet they too have seemingly been affected by the staff…
Zombie Studios’ latest game has been somewhat of a retribution in more than just its name. Its success, and more importantly its quality, has given…
The Witcher: Rise of the White Wolf was long ago considered to have been cancelled, yet this console port of the first game in the …
Machinarium, whilst never very far from my thoughts, last came to the fore when rumours of a PS Vita release of the damn near perfect…










