Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Captain America: Steve Rogers #10 Review

In Captain America: Steve Rogers #10, Nick Spencer continues to write one of the best Captain America stories in years.
This article is over 7 years old and may contain outdated information

It seems like forever since the Internet raged and called for Nick Spencer’s head after he turned Captain America into a Hydra agent. Ten issues down the line though, and Captain America: Steve Rogers #10 unravels in an interesting and intriguing way, once again sticking it to the snivelling fanboys. I mean, did you honestly think Cap would be hailing Hydra for long?

Recommended Videos

Much like previous issues, the story is divided into two parts: Cap’s early years and current day events. With regards to the former, it’s set in 1940, where we discover how he meets Doctor Erskine and General Phillips. The young Steve tries to enlist in the army to get close to the doctor, but keeps getting turned away. Eventually, he takes a job at a diner, which Erskine frequents, in order to poison him. His plan is put on the backburner temporarily, though, when he chases down a thief who stole a purse. Steve arrives back at the diner, bruised and battered, but with the purse. Admiring his resolve and determination, Erskine and Phillips decide he’ll be the perfect candidate for their experiment.

In current day events, Maria Hill is court-martialed while Cap advocates for Sharon Carter to become the next S.H.I.E.L.D. Director. Saying adios to all her troubles, Hill escapes to the Alpha Flight Space Station where she seeks out Captain Marvel. A frustrated Cap reaches out to Red Skull and apologizes to the supreme leader for letting Hill escape. Hydra’s bony leader makes his disappointment clear, however, and orders Cap to tie up another loose end: Jack Flag.

It’s here where we see flashes of the old Captain America popping up, as he’s reluctant to end Flag’s life. Whether he does or he doesn’t, I won’t spoil it for you because it’s a pivotal part of the story. Meanwhile, Sharon meets with Senator Townes, and ultimately decides what she thinks is right for S.H.I.E.L.D. Her decision will undoubtedly have major ripple effects for this series.

The art team of this issue pulls a rabbit out of a hat here. While the bulk of the story is set in present day, the visual treatment of Cap’s past is simply marvelous to behold. From the shadowy noir tones to the vivid reds, every panel sparks to life like something from a past era of comic books. Quite often colorists don’t receive enough credit, but this issue shines brighter because of Rachelle Rosenberg and Jesús Saíz’s exceptional efforts.

Say what you will about the entire premise of Captain America: Steve Rogers, but Spencer is writing one of the best Cap stories in a long time. Like Superman, it’s difficult to pen an engaging story about the superhero equivalent of a Boy Scout. However, Spencer has created the ultimate What If storyline for a character that’s desperately needed one. While the ending of this arc can be spotted a mile away, it’s absorbing to see how Spencer will take us there. Captain America won’t “Hail Hydra!” forever, but it’s sure been fun seeing him break bad and try something new.

Captain America: Steve Rogers #10 Review
In Captain America: Steve Rogers #10, Nick Spencer continues to write one of the best Captain America stories in years.

We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Sergio Pereira
Sergio Pereira
Writer
Sergio is an entertainment journalist who has written about movies, television, video games, and comic books for the likes of Screen Rant, CBR, Looper, IGN, Thought Catalog, and Fortress of Solitude. Outside of journalism, he is an award-winning copywriter, screenwriter, and novelist. He holds a degree in media studies and psychology.