Assassin’s Creed: Unity Receives Two Week Delay

Through press release means, Ubisoft has announced that Assassin's Creed: Unity -- the series' first outing developed with current-gen consoles firmly in mind -- has received a two week delay. Now, instead of launching on October 28, the game will be released on November 11 in North America and November 13 in EMEA territories.

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Through press release means, Ubisoft has announced that Assassin’s Creed: Unity — the series’ first outing developed with current-gen consoles firmly in mind — has received a two week delay. Now, instead of launching on October 28, the game will be released on November 11 in North America and November 13 in EMEA territories.

It’s been explained that the company felt the need to delay the anticipated title as a result of quality concerns.

“As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin’s Creed Unity is exceptional,” says Vincent Pontbriand, senior producer at Ubisoft. “We sincerely appreciate players’ commitment to the game and their patience. It’s just a couple more weeks. And it’s going to be worth it.”

Quality is important, and if waiting two more weeks for Assassin’s Creed: Unity means we’ll receive a better game, then you won’t hear me complain. It’s too bad that the game will now release alongside current-gen only Assassin’s Creed: Rogue, and just before Far Cry 4, but oh well.


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Chad Goodmurphy
A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.