Three weeks out from the shooter’s long-anticipated due date, publisher Bethesda has locked down plans for a livestream designed to showcase DOOM‘s single-player along with the intriguing SnapMap feature.
Beginning Monday, April 25, the developer will host the presentation via Twitch from 2pm EDT/6pm GMT, with the SnapMap level editor set to be showcased first. Opening up id Software’s franchise revival down to its putrid, blood-stained core, the mode means that players “can snap together and customize maps, add pre-defined or custom gameplay, and edit game logic to create new modes. Instantly play your creation or make it available to players around the world.”
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From there, Bethesda will switch gears to double down on DOOM‘s single-player campaign on Wednesday, April 27. Due to commence at the same time via Twitch (2pm EDT/6pm GMT), the stream will welcome Executive Producer Marty Stratton and Creative Director Hugo Martin to demonstrate never-before-seen levels pulled from the game’s solo mode.
On the piping hot heels of last weekend’s beta test, both the single-player campaign and DOOM‘s SnapMap are arguably the two segments of Bethesda and id’s shooter that we know least about. That all changes next week, thankfully, as both parties put the final preparations in place for the reboot’s launch on Friday, May 13 across PlayStation 4, Xbox One and PC.