Call Of Duty: Black Ops Zombie Weapon Guide

cod Call Of Duty: Black Ops Zombie Weapon Guide

If there’s one thing videogames have taught us lately, it’s that zombies are essential for success, and Call of Duty: Black Ops is proof of that. After creating a sleeper hit with an afterthought zombie onslaught mode in World at War, Treyarch focused on upping the ante with new downloadable content up until the release of what is now the largest selling game of all time. Millions of gamers are addicted to fighting off the hungry waves of the dead, and with new perks, weapons, enemies and maps available, one play through a night is not enough to satisfy the urge of reaching the next round.

By now, most players know the layout of each level, where the weapons are and especially, where the pack-a-punch machine is. But what exactly are the best firepower to spend your hard earned points on and when are they useful? Below is a detailed guide to uncovering the the secrets and strategies behind the weaponry of Black Ops’ zombie mode, hopefully helping you to reach the top of the coveted leaderboards.

Continue reading on the next page…

Next
Hot Stories From Around The Web
  • Jon Rana

    Good effort dude.

  • ACRules666

    Okay no offense guys but some of your sections need desperate reviewing since you have never even used those weapons and you say they’re bad. First of all:
    From the Guns: Avoid Mustang and Sally, get Calamity and Jane instead. When upgraded they can easily kill Zombies even in the later 20 rounds and get you a s*** load of points as well.
    Second: you do realize you just told people not to get the AK47fu2 right? It’s a Great gun even in the later rounds and the amount of points it gets you when playing it right is enormous.
    Third: The M72 Anarchy…how to put it…stinks. As do all the Sniper Rifles and launchers. Good in Multiplayer, awful in Zombies!
    Fourth: I am not going to say that LMG’s are bad cause let’s face it they really are good. But to tell people not to get the EPC WN? He’s almost as good as the AK47fu2 when it comes to both Points and kills. For the Special Weapons everything is in order and Thunder Gun is the best one. Now just listen to me when i say these Gun combinations are the best:

    1: Ray Gun and Thunder Gun, along with perks and Monkey bombs.
    2: H115 Oscillator and R115 Resonator, along with perks and Monkey Bombs.
    3: And a completely new combination that seems to work pretty well, The AK47fu2 and the Skullcrusher, along with all necessary supplies. until you run out of every single ammo, you should have already gotten a dropped max Ammo, an enormous amount of points and always as a last result, you buy upgraded ammo off the wall! try it whoever reads it this is a killer combination when played right.

    • Ghettowolf14

      lol wow u know absolutely nothing epc wn blows calamity and jane suck ak47 is pretty cool not gonna lie lmgs are crap in later rounds

  • Jon Rana

    For those interested check out our brand new Ascension tip list: http://wegotthiscovered.com/articles/black-ops-zombie-noob-ace-ascension/

  • James Kurz123

    You got it all wrong with the EPC WN and the pack-a-punched famas. The epic win’s ammo lasts forever because it is a three round burst, making it one of the best pack-a-punched guns in the game.

  • Z0mb0calypse EXPERT

    Here are the greatest to least needed perks. 1. Of course juggernog 2. Speed Cola 3. Quick Revive ( depending on people in your lobby) 4. Speed Cola 5. PHD Flopper (depending on explosive weapons) 6. Mule Kick 7. Double Tap 8. Dead Shot Daccury… Now I know some of you are satin why put Mule Kick 6th, well this is why… let’s say you have ak74fu2 and cz75 (unupgraded), and you buy mule kick and get the RAYGUN. Your outside and trapped and ur friends are no where to be found… U get downed:( You WILL lose your RAYGUN that’s why it’s important to have 2 great guns before you buy Mule Kick so I put it as a 6th priority. Happy Killing:)!

    • happy

      i go, 1. jugg, 2.phd(mustang and sally/ray gun splash damage), 3. speed cola 4. mule kick 5. stamin up 6. quick revive 7. double tap 8. dead shot
      u put speed cola twice and forgot stamin up

  • Z0mb0calypse EXPERT

    Oops not satin I meant sayin*

  • YouGotThisAllWrong

    FYI, The Predator does have an attachment, Dual Mags, making every other reload faster.

  • marcus22

    All pack-a-punched guns are really good that’s why it cost 5000 points!

  • Garfieldbender

    My best at Kinodertoten is 2,035 kills for 41 rounds. I highly recommend the Thundergun for rounds 30 and up.

    • kMogs17

      kinodertoten is the (I’m not clever enough to think of a better adjective) level ever. it doesnt even count as zombies. no skill involved. two words. circle pit.

      • http://www.facebook.com/CaryTotz Triskit Dairou

        Doesn’t count as zombies? You can circle zombies on any map noob!

  • DeaDMaN910

    forgot the WonderWaffe (however it’s spelt…)

  • Kyle

    In the later rounds I find the mp40 is a great gun, it doesnt kill zombies but it gives you so many points! The ray gun is good but if you’ve played zombies a lot like i have it gets boring! I suggest you try to get to the stage as quick as possible without buying a gun (about round 4) and buy the bowie knife, its a one stab kill until round 10 and you get so many points! My best is round 39, I managed to upgrade every gun in that one game :)

  • zombiekiller65

    this list is stupid how about the vr11 wonder waffle and all the guns on classic zombie maps etc

  • zombiekiller65

    my highest round is 67 solo on call of the dead. my perks were quick revive jugger nog sleight of hand mule kick phd floppy and marathon. i had vr11 pack-a-punched scavenger and mustang and sally

  • sfafrdgfa

    Hey you forgot a special gun wonderwaffle ..

  • Python360x

    You should put the actual stats in for the guns.