Prolific indie developer Curve Studios has announced that Stealth Inc. 2 will launch exclusively on Wii U, and that the sequel is currently on course for a 2014 release.
While the decision to launch the follow-up to the beloved, commercially successful Stealth Inc. on Nintendo’s struggling platform may seem out of left field, in an interview with CVG, Curve’s managing director Jason Perkins touched upon the economic potential of the console’s rather sparse digital library.
“There isn’t much competition on Nintendo’s store, so we thought that commercially it’s a really good opportunity for us. Nintendo has sold a few million Wii Us too, so the audience is there. We want to see what the market is like. We want to test it.”
At this time, not much is known about the stealth-infused follow-up. Mind you, Curve Studios did allude to gadgets playing a bigger part in your tactical adventures. Plus, it’s understood that Stealth Inc. 2 will take advantage of the Wii U’s gamepad to introduce co-op play, meaning you and a friend can dodge, dip and dive through the unforgiving milieu of PTi Industries as a light-footed team.
Stealth Inc. initially launched through Steam back in 2011 as Stealth Bastard; however, Curve Studios rebranded the minimalistic platformer as Stealth Inc: A Clone in the Dark in its journey to other platforms. And of those eight platforms, the company’s digital title has accumulated over one million sales.
Having also launched acclaimed titles such as Proteus, Thomas Was Alone and indeed Stealth Inc. on a plethora of platforms — including iOS in the latter’s case — the London based studio has established a reputation for delivering high quality products. Whether that lineage flourishes in the form of Stealth Inc. 2 on Nintendo’s platform remains to be seen, but one thing’s for sure: Wii U just earned one of 2014’s most promising indie titles.