Darksiders II: Deathinitive Edition – the current-gen port of the original game released on Xbox 360, PlayStation 3 and PC in 2012 – releases worldwide on October 27, according to an update posted on Nordic Games’ website.
In the sequel to the original Darksiders, players fill the shoes of Death, one of the horsemen of the apocalypse, as he attempts to clear his brother War’s name after the events of the first game.
However, this isn’t a lazy port just to generate some extra cash from beating a dead horse. The design director for the re-release, John Pearl, has revealed what kinds of improvements fans who buy the Deathinitive Edition can expect in a few weeks time:
It’s rare that as developers we get the opportunity to revisit one of our previous games. The passage of time and the numerous games we’ve worked on since Darksiders II shipped has allowed us to return to it with a fresh perspective. With that said, we went back to what is a huge game and addressed things we didn’t have time for or didn’t notice the first time. We started by revisiting every asset in the game, increasing the texture resolutions and brought the art up to spec to take full advantage of the new lighting and rendering.
Darksiders II has a lot of DLC in the form of weapons, armor and unique locations. These pieces of DLC which felt separate from the main campaign have now been integrated into the game and rebalanced accordingly. Lastly, we’ve addressed much of the feedback we received after the game’s release in regards to balance and bugs. With all these changes, this is truly the Definitive Edition of Darksiders II.
Whether you passed-up on purchasing the original or played through it multiple times, it sounds like Darksiders II: Deathinitive Edition is definitely going to offer more than a few reasons for new and returning fans to take the plunge and pick it up on October 27.