Square Enix is taking strides to ensure that the much-anticipated Final Fantasy VII remake features full voice acting across the board, and not just those characters that appeared in 2005 spinoff film Advent Children.
That’s according to Game Director Tetsuya Nomura and Producer Yoshinori Kitase, who sat down with Japanese outlet Gematsu to delve into the finer details of the overhaul. Releasing as an episodic title, there’s been nary a mention of a due date for the first installment in what we assume will be a three-part experience – FFVII originally shipped across three discs in ’97, after all – despite Square debuting our first look at gameplay during PlayStation Experience earlier this month.
Then again, production on the remake continues apace, and Nomura revealed that the final build of the game will be fully voiced. Granted, we’ve only caught a snippet of what Cloud, Barret and some Shinra soldiers will sound like, but it’s reassuring to note that Square won’t cut corners in the voiceover department.
“Basically, it will be fully voiced,” Nomura told the magazine. “We still haven’t decided the voices of the characters that weren’t in Final Fantasy 7: Advent Children.”
As for some of the other content still to receive the overhaul treatment, Kitase went on to discuss the dating events and mini-games found in Final Fantasy VII. And while there was no mention of when we can see these features in motion, the producer noted that development team is currently gauging how best to modernize the RPG’s more eccentric tenets.
“It would be impossible not to. (Laughs.),” Kitase said about the game’s dating events. “However, since it’s different from that time and social situation, we need to implement the reproduction of original events carefully.” In terms of mini-games, Nomura adds, “We need to consider a bit whether it’s necessary to create them all with the latest technology.”
Final Fantasy VII remake is without a release window, though we expect it to hit PS4 and possibly PC in early 2017.