Final Fantasy XV may be one of – if not the – biggest titles in Square Enix’s software vault, but today the Japanese giant has confirmed that it won’t showcase the upcoming JRPG sequel at E3 in June, instead saving Noctis and his fellow band of adventurers for an appearance at Gamescom two months later.
News comes via Game Director Hajime Tabata, who revealed that the company simply doesn’t have the time to prep for another reveal so soon after the release of XV‘s acclaimed demo, Episode Duscae. On the topic of the vertical slice, which released alongside Final Fantasy Type-0 HD last month, Tabata revealed that an update for the early build would be released in the latter stages of May, introducing new moves and additional tweaks to the open-world formula.
“We’ve already made plans for improving certain things, and we’ve begun implementing things that used to be unknowns for us,” Tabata says. “And if possible, instead of presenting a master that will be like the final release, I really want everyone to see and feel how the game is improving toward the final release as we take in all of their feedback.”
As Tabata alludes to, the vast majority of these improvements stem from user feedback, after Square Enix welcomed opinions and general criticisms about Episode Duscae shortly after its release. Currently, the publisher has slated Final Fantasy XV with a tentative, late 2015 release window, though it’s unclear whether Square will opt to push the anticipated RPG sequel into next year at this early stage. Plus, with the company now holding XV until Gamescom in August, common logic would dictate that the next installment in Square’s flagship series will be postponed to spring 2016.
All this is merely conjecture at this stage, of course. However, with the release of Episode Duscae 2.0 in May, are you planning on revisiting the vertical slice to gauge the early build of Final Fantasy XV for yourself? Let us know down below.