After much gleeful anticipation, Bloodborne released today on PlayStation 4 to much fanfare, with critics lauding praise on From Software’s gothic RPG. But one complaint that cut through the aura of positivity was that of the game’s frustrating load times, with the general consensus being that these moments of reprieve are simply too long.
From Software has had one ear to the ground, though, and has assured early adopters that its is currently investigating a way to curb the extensive delays in gameplay through the release of a future patch.
The development team is currently exploring another patch for Bloodborne, seeking ways to improve load time duration, in addition to other performance optimizations and miscellaneous bug fixes.
Load times isn’t the only issue that is under the microscope at the studio, as evidenced by the release of Bloodborne‘s day-one patch. Weighing in at 3GB in size, the update targets a series of bug fixes, online functionality along with general performance. Of course, it isn’t unusual for a game of this stature to come bearing a day-one patch, and considering that the overall verdict has been positive, it seems From Software have sidestepped the triple-A curse that befell Assassin’s Creed: Unity et al.
Stay tuned to We Got This Covered over the coming days when we’ll have our own thoughts about Bloodborne for you to enjoy. In the meantime, let us know if you have encountered these extensive in-game load times using the comments below.