Groovy First Screenshots For Sunset Surface Online


Groovy First Screenshots For Sunset Surface Online

After a successful Kickstarter campaign last June, Belgian studio Tale of Tales has released the first screenshots for their upcoming title, Sunset. The first-person adventure is currently slated for a Spring 2015 release for PC, MAC and Linux.

Set in the early 1970s, Sunset places gamers in the shoes of Angela Burnes, a housekeeper in a South American city in the midst of a revolution. Taking place over the course of a single year, Burnes will be responsible for the upkeep of the massive house owned by her reclusive employer Gabriel Ortega. If players want to just go about their business and clean the house, than they are more than able to. However, for the more curious gamer, exploring the estate of Mr. Ortega may unveil his role in the turmoil brewing outside.

Eschewing realism, these early screenshots of Sunset feature a unique stylized look. Tale of Tales elaborated further on the look of the title:

“These shots are still work in progress and even though they do not represent the final beauty of the game, they say a lot about what is going to make the penthouse a spectacular environment to explore. Rather than try to make a photo-real environment we’ve stuck to our artistic strengths. All Tale of Tales games have a really subtle stylisation that may not look real but once you are in these environments, they feel real. To pull off this effect in Sunset we’ve pushed the colour scheme to its saturation point with the tones of the evening sky, chic lighting from designer lamps and dramatic shadows.”

I know that these first-person narratives tend to be fairly controversial, especially one that could theoretically be wrapped up in 90 minutes, but consider me interested in Sunset. The 1970s setting and South African location are unique for the world of gaming, and the central mystery of the title could lead to some intriguing story beats.

We will continue to have coverage of Sunset in the lead-up to its Spring 2015 release, so stay tuned!

comments powered by Disqus
All Posts
Loading more posts...