OlliOlli2: Welcome To Olliwood Tricks Into Trailer Format

As it continues to roll along towards Gold status and an eventual release on both the PlayStation 4 and PlayStation Vita, OlliOlli2: Welcome to Olliwood developer Roll7 has decided to kick off the sequel's trick-filled advertising campaign. As a result, we've just been treated to the game's debut trailer, along with a press release that officially spills the beans.

As it continues to roll along towards Gold status and an eventual release on both the PlayStation 4 and PlayStation Vita, OlliOlli2: Welcome to Olliwood developer Roll7 has decided to kick off the sequel’s trick-filled advertising campaign. As a result, we’ve just been treated to the game’s debut trailer, along with a press release that officially spills the beans.

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Touting five new worlds, fifty new levels and a whopping two-hundred-and-fifty challenges, OlliOlli2 is looking to expand upon its predecessor in every way possible. This includes adding new tricks, venturing towards crazy locations — such as an Aztec temple and a zombie carnival — and incorporating multiplayer for up to four players. Add to that an expanded combo system and you have the recipe for another hit.

OlliOlli2: Welcome to Olliwood is currently in beta, and to celebrate that and the above, the original OlliOlli is 70% off on European PlayStation platforms.

Check out the trailer above and press release below for more info.

OlliOlli2 trailer goes LIVE at 4pm GMT Today!

Roll7’s MONSTER Follow up to the cult smash OlliOlli is in BETA…

The team at Roll7 in New Cross, London are tricking their way towards Gold for the much anticipated PS4 and PS Vita launch of OlliOlli2: Welcome to Olliwood.

The trailer shows the skater grinding, flipping and launching through a host of stunning new worlds, with a more in depth look at ‘Combo Rush’ the new local Multiplayer mode, as well as a cheeky tease for the as yet unannounced 5th world (watch to the end!)

Roll7ers have been in Beta for a month now, which means all nighters, weekends and a half pipe full of sweat and tears, Game Producer Tom Hegarty says its all worth it; ‘We have really taken the development process to new heights for the sequel, with far more emphasis on making each level feel and look unique – all of the new levels in OlliOlli2 have been scrutinized, tested and iterated to the nth degree, we can wait to see what people make of it on launch’

To celebrate the trailer release, the original OlliOlli is currently a massive 70% off for Cross-Buy (PS3/PS4/VITA) in Europe! Get practicing…

OlliOlli2: Welcome to Olliwood Info

Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult smash OlliOlli.

The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations.

The sequel boasts all new Ramps and Epic Hills allowing for monster air and multi-route levels. Further, OlliOlli2’s combo system has been expanded. The joy of Manuals, Reverts, Revert Manuals and Grind Switching giving you more control and expression than ever before.

The hallowed ‘Tricktionary’ also expands with new specials including 540 Shove-its, Anti-Casper Flips and Darkslides.

There’s Five NEW worlds, 50 NEW Amateur and Pro Levels and 250 NEW Challenges to tear through, along with the return of the much loved Daily Grind, Spots Mode and RAD Mode.

If that wasn’t enough, OlliOlli2 introduces a gnarly NEW Mode: Combo Rush, a split-screen Local Multiplayer (up to four players) with four game modes.

Once again, the crate diggers at Roll7 have scoured the airwaves for a shimmering extended soundtrack, including: Cid Rim, Lone, Faulty DL, Submerse and Mike Slott.

OlliOlli2: Welcome to Olliwood comes to PlayStation 4 and PlayStation Vita in 2015.

About Roll7

Founded in 2008, Roll7 originally made ‘Serious Games’ and worked with At Risk Young people to create digital content for a purpose. After years of making content for other people, the studio finally shut its doors to clients and started making its own games – under visionary Game Designer, John Ribbins. The studio is currently working on OlliOlli2: Welcome to Olliwood and Not A Hero, a game about a rabbit from the future – of course.


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Chad Goodmurphy
A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.