In hindsight, not only did Hideo Kojima and Konami’s eerie tech demo P.T. prove to be one of the most intriguing trojan horse-styled announcements in years, the title also proved to be one of 2014’s most terrifying video game experiences. Looping around the same corridor over and over again was akin to descending into madness, and the bite-sized game proved to an excellent playable teaser for the upcoming Silent Hills reboot.
And though the fate of its parent project is in limbo following Kojima’s imminent departure from the company, there’s still a tremendous amount of love for P.T. and the spine-chilling horror it evoked, including some from Sony’s President of Worldwide Studios, Shuhei Yoshida, who revealed that he would love to see the game be ported onto the company’s Project Morpheus.
Well, we always say to developers, ‘Don’t try to port your game—you need to approach it from the ground up for VR. That said, I’d personally like to see a game like P.T. working with Morpheus…something really, really scary.
Of course, such a visceral experience would only appeal to the most ardent of VR — and indeed horror — aficionados. When you consider that P.T. renders its nightmarish story from a first-person perspective, it would seem that the game would be a perfect fit for the Project Morpheus platform, pushing the concept of immersion to a whole new level. But before such a port is greenlit, both Sony and Konami will have to factor in the feasibility of bringing P.T. to the device, with motion sickness and claustrophobia throwing up concerns given the game’s restricted environments.
But what do you think? Is Project Morpheus the perfect device to take the blood-curdling horror of P.T. to the next level? Let us know your thoughts below.