Since launching on Steam’s Early Access in October of last year, Keen Software House’s interstellar sandbox game, Space Engineers, has sold over one million copies to date.
How they’d achieve this, you ask? Well, according to the studio, timely incremental updates and ritualistic offerings to a purported blood God proved rather instrumental in the success of the early build.
Taking to the title’s official website, CEO Marek Rosa wrote the following message of thanks:
“We feel twice as happy with this achievement since it came on our first year anniversary since Space Engineers was launched to the public. We want to devote this accomplishment to our fans, whose encouragement and active participation made this possible.
“Looking to the future, Space Engineers will remain in development for a while longer. Focusing on adding new features and bug fixing and also continue taking feedback and suggestions from the community who is helping to further improve and expand the game.”
This milestone comes just a couple of days before the title’s one-year anniversary, and while Keen Software House’s space-faring adventure has made leaps and bounds in the last 52 weeks, it seems as though the game will remain in Early Access for another few months at least.
In fact, given that Microsoft recently revealed that Space Engineers will join the Xbox One’s indie line-up, it wouldn’t be too surprising if the studio launched the full, completed build alongside the game’s console debut. Of course, we’ll just have to wait patiently until we learn more of the not-so-distant jump to consoles.
Space Engineers is currently available through Steam’s Early Access program.