The Generation Game: Rogue Legacy Receives A Release Date For PS4, PS3 And Vita


The Generation Game: Rogue Legacy Receives A Release Date For PS4, PS3 And Vita

If there’s one video game genre that’s witnessed a resurgence of late, it’s the roguelike. From FTL to the rage-inducing Spelunky, the category has witnessed a bountiful comeback with acute difficulty curves to boot. And today, Cellar Door Games’ announced a release date for its own roguelike title, Rogue Legacy, which will grace PS4, PS3 and PS Vita on July 29th.

Taking to the PlayStation Blog, Teddy Lee, a designer at the studio, revealed that Rogue Legacy was originally built with the PlayStation Vita in mind:

“When we originally made Rogue Legacy, we made it with the PS Vita buttons in mind. No joke. We gambled that if it did well, we wouldn’t want the Vita version being nerfed in the control department, so we made sure to not use too many buttons. That crazy gamble we made over a year ago paid off, and that means the Vita version plays perfectly!”

In bringing the acclaimed title to PlayStation platforms, Cellar Door Games has also integrated cross-save and cross-play features, meaning users only have to purchase the game once to unlock it across all three systems.

Initially, Rogue Legacy launched across PC, Mac and Linux a little over a year ago and was praised for its old-school sensibilities. Honing gameplay elements from Dark Souls and the ilk, Cellar Door Games’ game sees players assault a foreboding castle riddled with trap doors and nasty mages.

And while this may sound like a run of the mill experience for gaming veterans, each playthrough of Rogue Legacy introduces you to a unique character replete with their very own game-changing ailment. So, whether it’s colour-blindness, IBS or even vertigo — which inverts the player’s perspective from the get-go — no two adventures are the same.

Rogue Legacy will make the jump to PlayStation 4, PlayStation 3 and PlayStation Vita on July 29th, 2014. In the meantime, be sure to check out our review.

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