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Ubisoft Has Mapped Out A 20-Year Plan For Assassin’s Creed Franchise

When the very first Assassin's Creed made its debut back in 2007, the general consensus was that Ubisoft has created a solid and intriguing action-adventure title that wasn't without its flaw, but upon the arrival of its beloved sequel two years later, it was clear the French publisher had a new franchise on its hands.

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When the very first Assassin’s Creed made its debut back in 2007, the general consensus was that Ubisoft has created a solid and intriguing action-adventure title that wasn’t without its flaw, but upon the arrival of its beloved sequel two years later, it was clear the French publisher had a new franchise on its hands.

And over the years, Ubisoft has built the series into one of the industry’s powerhouses, with numerous sequels and spinoffs building upon those aforementioned foundations first laid 8 years ago. It’s a trend that shows no signs of slowing down, and during a recent Twitch livestream, Darby McDevitt — lead writer of Assassin’s Creed — hinted that the company has mapped out 20 years worth of content for the clandestine franchise.

“We’ve created 500, 600, 700 years worth of history that we hope to start teasing out for the next 10, 20 years or however long we’re around. As I see it there were always two ways to go about this. You could always make [the First Civ] very mysterious – to never really go into what they were. But at a certain point in the games you got to the point where you knew they were real. So why not go the other direction and treat them as real history.”

Looking ahead, McDevitt also revealed that future entries into the series may include longer segments based in the modern day world, taking inspiration from the well-received Monteriggioni locale found in Assassin’s Creed: Brotherhood.

“That only came about because [we] were able to reuse Monteriggioni from AC2. So the future – and this is the plan – is to smartly reuse things so we can have a more robust modern day. “We always plan to have more modern day but we have to be really smart about how we do it. There was a plan for a little more modern day in Unity – a plan,” he stressed, “nothing that was actually cut.

Tell us, do you think Ubisoft has enough gas in the tank to push ahead with Assassin’s Creed? Or do you believe the IP is already showing signs of franchise fatigue? Let us know below.