Having already carved out an audience on iOS platforms, Cornfox & Brothers’ Oceanhorn is ready to graduate to other platforms after the developer confirmed plans to launch the Zelda-inspired title onto PC come March 17.
Billed as much more than just a port, the PC version of the adventure title will boast some major graphical and technical upgrades, not to mention some additional finetuning to ease the transition from platform to platform. In a post via the company’s official website, Cornfox & Brothers took the time to describe the ways in which the PC grants the team a bigger canvas onto which they can expand their vision — one that supports 4K resolution, no less.
“All of the game’s graphical assets have been tweaked for the PC platform,” its developer writes. “We added four times more polygons, sharper textures, normal maps, detail objects, and new lighting effects such as dynamic ambient occlusion, soft shadows, and realtime reflections to make Oceanhorn look stunning when played in 4K resolution.”
What’s more, Oceanhorn will also sport redesigned controls tailored to the mouse and keyboard audience, not to mention gamepad support, too. As the trailer above attests, the studio’s cel-shaded experience bears semblance to The Legend of Zelda series and, in particular, the Wind Waker. But Cornfox & Brothers’ project is much more than just a palette swap, with the company even going so far as to say that the upcoming PC version is the definitive version of the game.
Priced at $15, Oceanhorn will launch for PC platforms on March 17. In the meantime, you can share you early impressions of the Wind Waker-esque adventure title in the comments below.
Source: Cornfox & Brothers