Watch A Head To Head Comparison Between Zelda: A Link Between Worlds And A Link To The Past

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Watch A Head To Head Comparison Between Zelda: A Link Between Worlds And A Link To The Past

A few days ago, we received new gameplay footage from the upcoming The Legend Of Zelda: A Link Between Worlds. Now, the guys at GameXplain have recreated the same footage from The Legend Of Zelda: A Link To The Past, which shares the same overworld with A Link Between Worlds.

Check it out below:

As you can tell, the overworlds are nearly identical, until the end of the dark world footage, which completely does away with a bridge that existed in the original. Also worthy of notice is the crack in the wall outside Link’s house, which allows you to travel between the normal and dark world. For my taste, this is a welcome change from the original, where you often had to traipse to various edges of the map in order to travel back and forth.

This is a perfect example of why I am personally excited for the game, as it builds on one of the most challenging and enjoyable Legend of Zelda titles, but will hopefully integrate all of the user-friendly features that have been worked out in the years since A Link To The Past was released. Interestingly, another game mechanic change is the introduction of a bar which dictates how often you can use your items, from the fire rod, to arrows, to the hammer.

The Legend Of Zelda: A Link Between Worlds is set hundreds of years after the events of A Link To The Past, and while the overworlds are the same, the dungeons differ vastly from the older title. In addition, a major new mechanic has been introduced: Link can now merge with almost any wall, becoming a chalk drawing that allows him to travel to places he wouldn’t be otherwise able to reach.

Set for a release on the Nintendo 3DS this November, the game is certainly looking promising and we can’t wait to get our hands on it.

Tell us, will you be making the purchase when it hits store shelves?

Source: Joystiq

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