Fans of all things Assassin’s Creed can look forward to a few familiar faces popping up in Justin Kurzel’s live-action adaptation, according to weapons designer Tim Wildgoose.
Word comes by way of Entertainment Weekly, who have placed the spotlight on 20th Century Fox’s high-profile video game movie as part of the outlet’s ongoing fall preview – Fantastic Beasts, for instance, was given its time in the sun earlier today.
Working closely with the Powers That Be over at Ubisoft Motion Pictures, a new studio formed to oversee production on Assassin’s Creed, Splinter Cell and The Division, New Regency is angling the Michael Fassbender-fronted actioner as the start of a new franchise, and given the vast number of epochs that the AC franchise explores in the video game space, there’s plenty of juicy historical stories to mine.
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As for the characters at the heart of Kurzel’s feature, we know that Michael K. Williams is playing Baptiste, an elusive persona familiar to those who have played through Assassin’s Creed: Liberation. According to Wildgoose, though, he’s not the only one.
“There’s basically a few assassins taken straight from the games, who we get to see in the films. We actually get to use some of the real game weapons in there. They’re not main characters from the games, but they’re very famous characters that the fans will probably enjoy.”
Also starring Jeremy Irons, Brendan Gleeson, Ariane Labed, and Callum Turner, Assassin’s Creed is set to dive into theaters on December 21. In the meantime, you can have a gander at Fassbender’s new duds, below.
Through a revolutionary technology that unlocks his genetic memories, Callum Lynch (Michael Fassbender) experiences the adventures of his ancestor, Aguilar, in 15th Century Spain. Callum discovers he is descended from a mysterious secret society, the Assassins, and amasses incredible knowledge and skills to take on the oppressive and powerful Templar organization in the present day.