Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Europa Universalis IV Has Been Announced

Crusader Kings II may represent the pinnacle of Paradox's strategy titles, but it is Europa Universalis III that cemented them as one of the best developers of grand strategy. Since its release in 2007 the game has maintained its timesink status through various DLC additions, but every empire eventually falls to the march of progress and the recently announced Europa Universalis IV is proof of that.
This article is over 12 years old and may contain outdated information

Recommended Videos

Crusader Kings II may represent the pinnacle of Paradox’s strategy titles, but it is Europa Universalis III that cemented them as one of the best developers of grand strategy. Since its release in 2007 the game has maintained its timesink status through various DLC additions, but every empire eventually falls to the march of progress and the recently announced Europa Universalis IV is proof of that.

Due towards the end of 2013, Europa Universalis IV was announced through Kotaku earlier today. As well as giving the series a graphical update, which can be seen in the screenshots below, the sequel will demonstrate the lessons that have been learnt from the success of Crusader Kings II. One of these lessons is rather unsurprisingly to do with the focus on “personality” that served both it and Sengoku incredibly well, but streamlined interfaces that maintain the game’s depth, a greater emphasis on making it “look better” and the importance of pre-release polish are some of the other considerations going into the game.

The events from Crusader Kings II will also be making an appearance but with a renewed focus on historical accuracy and relevance. The game will include culture and time period specific decisions as opposed to the rather generic events that players have previously been presented with. Similarly, the tutorial system has been improved in order to try and address the ridiculously steep learning curve that has plagued many of Paradox’s previous titles.

As beautiful as they are, I don’t think the screenshots below will be able to sustain me until Europa Universalis IV releases in 2013; However, they may suffice until the game is shown off at next week’s Gamescom.


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Ian Findlay
Ian Findlay
Fledgling freelancer with an almost compulsive need to alliterate and a particular penchant for indie games. As well as being the Editor-In-Chief of Just Press Start, Ian can be found scattered about the internet under various 'Finners' related guises.