Resident Evil: Umbrella Corps Is A Third-Person Multiplayer Shooter
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Resident Evil: Umbrella Corps Is A Third-Person, Team-Based Shooter

Capcom has announced that it is once again attempting to spin its nightmarish Resident Evil franchise off into a competitive third-person shooter. Don't worry, though; this isn't another Resident Evil: Operation Racoon City game, but is, instead, a competitive multiplayer shooter called Resident Evil: Umbrella Corps.
This article is over 10 years old and may contain outdated information

Capcom has announced that it is once again attempting to spin its nightmarish Resident Evil franchise off into a competitive third-person shooter. Don’t worry, though; this isn’t another Resident Evil: Operation Racoon City game, but is, instead, a competitive multiplayer shooter called Resident Evil: Umbrella Corps.

Recommended Videos

Revealed at Tokyo Game Show, Resident Evil: Umbrella Corps is a fast-paced, thirty-dollar team shooter, which is aiming for a 2016 release date. Seemingly exclusive to the PlayStation 4 as far as consoles go, but also announced for PC, it will use Unity Technologies’ Unity Engine.

Here are story and gameplay synopsis straight from Capcom, itself:

Synopsis

Umbrella Corporation, a ruthless international pharmaceutical company, had been known for its genetic experiments and biological weaponry that led to worldwide devastation including the infamous Raccoon City incident. Although the organization was brought down in 2003, its legacy of bio-terrorism continued. In the present day, corporations with nebulous interests in bio-weaponry have hired squads of special forces for experimental battles in restricted virus-infected areas against other mercenaries.

Gameplay

Umbrella Corps will feature intense and quick team-based matches spanning a variety of unique online modes. One such mode (which is playable this week at TGS!) is the One Life Match mode. Players must take out the opposing team with one crucial catch: there’s no respawning. Every player gets one life per round and must not only face the other team, but also contend with other classic RE enemies that prowl the map.

Players will be equipped with an array of gun and grenade weaponry, as well as some less traditional gear: the “Brainer” (a powerful melee axe which goes straight into the skull), the Tactical Shield (an arm-mounted guard allowing players to utilize a zombie as cover), Terrain Spikes (boot-mounted spikes for trampling the enemy), and the Zombie Jammer (a device which repels zombies only when active).

The game’s analog aim and cover system, meanwhile, allows for precise control when using firearms behind cover.

Stay tuned for more information pertaining to Resident Evil: Umbrella Corps as it develops.


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Chad Goodmurphy
Chad Goodmurphy
A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.