Bethesda Hasn’t Ruled Out Nintendo NX Support; States It’s ‘Too Early To Say’

In just over half a year's time, we won't just finally know exactly what the Nintendo NX is, but it will also be on shop shelves, ready to be taken back to a loving home and played with by way of whatever unconventional input device the Big N decides to package with it.

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In just over half a year’s time, we won’t just finally know exactly what the Nintendo NX is, but it will also be on shop shelves, ready to be taken back to a loving home and played with by way of whatever unconventional input device the Big N decides to package with it.

But in the here and now, pretty much everyone is still in the dark in regards to what form the mystery device will take. Nintendo’s reluctance to unleash the NX on the world prematurely, while frustrating, is understandable, but what sorts of third-party games can we expect to see for a console that may not even be as powerful as a PlayStation 4?

Worryingly, it looks like Bethesda is still yet to make up its mind in regards to getting behind the NX. Continuing with its coverage of QuakeCon, Finder.com.au (via Destructoid) spoke to Bethesda’s vice president Pete Hines about the very same topic, where he said:

We talk to Nintendo all the time – we’re pretty well briefed in on what they are doing. It’s definitely something we will look at; and our philosophy is that we will put our games out on any format that supports the games as we envisage and make them. If the NX fits that from a technical standpoint, and fits the game that a developer in our stable is making, I don’t see why we would not put it out on NX. But it’s too early to say, ‘we’ll definitely be putting games out or not.’ Like with mobile, we want to have the right fit for the right formats. It’s definitely a possibility for the future. We’ll look at any platform that will support that games we’re trying to make, but that’s the key thing – the console has to support the game as it is designed.

With the Wii U having lost almost all third-party support due, in part, to it requiring developers to utilize the Wii U GamePad’s on-board screen, if the Nintendo NX follows suit with a similar gimmick, the Japanese company could very well see itself running into the same problem.

Hopefully that won’t happen, but who knows? Here’s to hoping that Nintendo has a strong first-party line-up in the works if it does.


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