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Sabotage DLC Deploys For Call Of Duty: Infinite Warfare In January, Watch Thrilling Reveal Trailer

Activision and Infinity Ward have dated Call Of Duty: Infinite Warfare's Sabotage DLC for January 31, when the shooter's first DLC pack will hit PS4.
This article is over 7 years old and may contain outdated information

Sabotage is the name of Call of Duty: Infinite Warfare‘s first piece of DLC, and Activision has today dated the expansion pack for January 31, 2017.

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It’ll release for PS4 users first, as per the publisher’s licensing agreement with Sony, before expanding to both Xbox One and PC 30 days later. Much like Call of Duty add-ons before it, Sabotage is comprised of four new multiplayer maps – one of which is a redo of the Afghan map from Modern Warfare 2 – and a new chapter in the ever-popular Zombies saga.

Entitled Rave in the Redwoods, the wildly over-the-top mode shifts the undead action to the 1990s, where players follow Willard Wyler, the “enigmatic movie director villain, who returns and has trapped the protagonists inside another one of his twisted horror films. The four playable characters from the original story also return, but with fresh, over-the-top roles, as they learn more about Wyler’s evil plot while fighting all-new varieties of the undead in an abandoned, lakeside summer camp where zombie ravers have taken over and turned the grounds into a techno-fuelled illusion.” And if that doesn’t sound like some good old-fashioned macabre fun, we don’t know what does.

When it comes to those new multiplayer arenas, Sabotage appears to boast a mixture of maps big and small, including a classic, three-lane area and a digitized battle arena replete with cars and various structures.

Noir – A dark, grimy city map inspired by futuristic Brooklyn at night, Noir is a classic three-lane map set against a backdrop of a dystopian future, filled with cafes and parks surrounding a brutal downtown warzone.

Neon – A virtual training center designed for urban warfare, Neon is a unique, digitized battle arena where cars and other structures spawn out of thin air and enemies dissolve into hundreds of pixels when defeated. Middle lane sightlines will cater to long-range players while the outsides of the map allow for quick counter-attacks in close-quarter action.

Renaissance – Set in Northern Italy, Renaissance pits players against each other on the narrow streets of Venice surrounded by classic architecture and buildings that promote continuous action through the canals and neighborhoods of this iconic city.

Dominion – A re-imagining of the classic Afghan map from Modern Warfare 2, now set on Mars, Dominion retains all the memorable landmarks and gameplay of the original, anchored by the crashed ship in the center, with a few enhancements designed to take advantage of the new movement system.

Touting the wacky new chapter in the shooter’s Zombies saga, not to mention those four new multiplayer maps, Call of Duty: Infinite Warfare will roll out its Sabotage expansion for PS4 players on January 31. It’ll then deploy for Xbox One and PC 30 days later – so towards the beginning of March. In related news, Infinity Ward’s far-future shooter recently laid claim to the Christmas No. 1 spot in the UK all-format chart.


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