CHUCHEL aims to be a mostly comedic turn for Amanita Design, and succeeds due to a winning combination of idiosyncratic aesthetic choices and streamlined point-and-click mechanics.
Into the Breach borrows confidently from FTL's successes, but differentiates itself as a tight, highly replayable tactics game built around avoiding non-combatant casualties and collateral damage.
Fe's best moments are built around its narrative themes of the connectedness of the natural world, but its platforming and open-world ambitions can't compete with recent titans in those genres.