The Infamy, the first episode of Assassin's Creed III's The Tyranny of King Washington expansion, sets up an interesting plot line, but it's held back by a lack of variety.
With Metal Gear Rising: Revengeance, Platinum Games has provided players with a unique and entertaining experience that just so happens to take place within one of gaming's more traditional worlds.
The best thing about entertainment mediums is the escapism that they provide. Through words spoken or written, music played or sung, and action described or presented, each one transports us to an interesting time, place, event, or memory, regularly evoking emotion and feeling. It goes without saying that video games are a great example of this, with immersion being one of their main selling points and most memorable attributes.
Sometimes change is necessary. Of course, the same is true of reboots, which can sometimes save a formerly popular franchise from running its course, no matter which entertainment medium you're speaking about. Sure, doing so is certainly a risk, but it's one worth taking if you're hoping to extend the lifecycle of one of your prized properties.
If you've been itching for a fix of classic, two-dimensional demon-hunting, then you're in luck. Konami has just announced that a playable demo of Castlevania: Lords of Shadow - Mirror of Fate will hit the North American Nintendo 3DS e-Shop on February 28, giving handheld gamers a chance to work on their whip technique before the full game launches on March 5.
Today marks the release of Codemasters' first full-length gameplay trailer for its much-anticipated racer, GRID 2. However, while the video is certainly impressive and appreciated, the term 'full-length' is used rather loosely here
As a whole, Aliens: Colonial Marines leaves a lot to be desired. It's a middling, and very dated, first-person shooting experience. As such, it's a game that only some will enjoy.
Although the media may want its viewership to feel differently, video games are simply an escape from reality, as opposed to anything sinister. In an effort to make that clear, Konami has imbued that message into its Metal Gear Rising: Revengeance television spot, which shows how slicing up robots can help to cure a bad day.
The great thing about being gamers is that developers regularly transport us to new and exciting locations, both fictional and non-fictional, without us needing to fork over tons of cash for a plane ticket and an overpriced hotel room. Sure, it's not the same as an actual vacation, but there are a lot of similarities there and the unknown element is one of this medium's major attractions. After all, it's evident that we all enjoy becoming someone else and getting to live in another world, or else we wouldn't spend our time with these digital adventures.