At every turn, Back 4 Blood frantically alludes to its superior predecessor, digging its own grave as it crumbles under the weight of blasé characters and overly complex systems.
Death Stranding Director’s Cut is an oddly named excuse to get addicted to delivering all over again. The visuals are stunning, but the haptics and new gadgets take things to even greater heights. It’s themes have never been more relevant, and it’s gameplay never more fun.
Deathloop, summarized, is "Arkane does Hitman." It glorifies its repetition, and never feels unrewarding, especially when taking down a player-controlled Juliana. I want to re-immerse myself in its world, pick apart its secrets, and master its systems. Not everything works seamlessly, but taken as a whole its an immersive sim sandbox of unmatched proportions.
At times maddening, always fascinating - Twelve Minutes is a unique vision worth experiencing. It blends disparate genres and explores a twisting narrative using a terrarium of the mundane.
Rift Apart is a technical showcase, but it's also one of the finest 3D action platformers since Jak and Daxter. Insomniac consistently prove that the Ratchet and Clank series is a wellspring of potential, and they've delivered a complete experience that's as full of heart as it is surprises.