Tron Run/r is a truly addictive runner, combining fantastic visuals with buttery-smooth gameplay. It controls like a dream, has tons of variety in the levels and goes at a lightning-fast pace throughout. Occasional technical hiccups can mar the fun, but the game performs well most of the time.
Assassin's Creed Chronicles: Russia continues the Chronicles series' tradition of stealth mediocrity, offering up a handful of uneventful 2D side-scrolling missions. As usual, the visuals are nice and the mechanics are solid, but assassinating people should never be this tedious.
If you aren't too picky and you're in the mood for some old-school RPG action, Aveyond 4 might just be the lighthearted fun you need. If you're a more discerning customer, however, the game's dated RPG Maker feel, lackluster writing and overall been-there-done-that feel will put you off.
Q*bert Rebooted's Xbox One version is marginally better than the original game -- particularly when it comes to the new EDM soundtrack -- but it still feels like a cheap mobile title meant to cash in on Q*bert's appearance in "Pixels."
Attractio's first-person physics-based puzzles are good enough to stand on their own, which is why it's such a shame that its intrusive and simplistic story undermines their appeal.
Echoes of Aetheria's dated, cliche-laden narrative and garish overworld sprites are a shame when you consider the rest of what the game has to offer: fun, strategic combat, gorgeous in-battle art and a surprisingly masterful soundtrack. If you can get past some of its less-polished elements, you'll probably have a great time.
Red Game Without A Great Name has a deceptively simple mechanic at its core, the exact sort that benefits from top-notch level design. Thankfully, the game also has plenty of that, alongside a dynamic "silhouetted" visual style heavily influenced by steampunk.
If you just want to blow stuff up, Earth Defense Force 2's mindless action can actually be kind of satisfying, and its hokey B-movie dialogue is consistently funny. Unfortunately, it doesn't have much depth, its graphics are a muddy mess and its mechanics feel stiff and dated. For a select audience, though, this will hit a sweet spot.
Starwhal was built for local multiplayer, and that's where it shines best. Its hilarious flip-and-flop gameplay gets a lot of mileage out of the numerous modes and stages, and the bright neon graphics are delightfully '80s. The solo modes don't fare as well, however, and the longevity of the game as a multiplayer favorite is a bit questionable. If you've got a group of friends with good senses of humor, though, you're in for a hell of a treat.