Just when Red Octane and Harmonix’s continued releases of the single band scoped Guitar Hero and Rock Band games were getting too frustrating to tolerate, Rock Band 3 manages to re-instill the infatuation with musical gaming that many of the franchise’s fans obtained within minutes of spending all of their Christmas money on instruments and plugging in Rock Band’s disc to their Xbox’s for the first time back in 2007. It is not another $60 dollar music disc, but is a new addition that brings many new features and opportunities for players to explore, practice, and master. The largest two of said new attributions that Rock Band 3 offers is the “ Pro Mode” and the new instrument, the keyboard.
War. It never really does change. The question at stake is how does a game developer revive a decade old franchise into a triple-A game of the year and quickly meet the public’s demand for a follow-up? Bethesda has the answer. Turn the game back over to its original developers that hold on to what they had previously achieved so greatly with Fallout 3.
Medal of Honor is a modern day, realistic, first-person shooter that attempts to mix and match the positives and correct the negatives of some of DICE’s (the developer), previous work. It accomplishes such in a unique way that I have never before seen in my long career of gaming.