Tom Happ, the sole creative mind and developer behind Axiom Verge, has today announced that his sci-fi side-scrolling title will make its debut on PlayStation 4 on March 31 in North America for $19.99.
While a Vita version is in the works, Happ revealed that the handheld version isn’t ready quite yet in a post over on PlayStation Blog, and it’s unclear exactly when the game will be ported over. However, it’s worth noting that Axiom Verge will support cross-buy, so you’ll be able to download the Vita iteration in due time should you decide to purchase the game itself.
Blending a Metroidvania set-up with a unique alien aesthetic, Verge will pit players within a world riddled with pixellated baddies and foreboding secrets to discover. As a matter of fact, Happ’s labor of love is heavily inspired by the greats of the 16-bit era — Contra, Castlevania and the like — and the developer outlined the design mantra that filtered into the final build of his PlayStation-exclusive indie.
You play as Trace, a scientist who wakes up after a lab accident in a hostile, alien world. You need to uncover the mystery of how that world came to the state it’s in and your role in it all. Similar to classic games like Super Metroid, Contra, Blaster Master and others, the gameplay incorporates a mix of exploration, hidden powerups, strange creatures to fight, and epic boss battles.
Axiom Verge will whisk players back to the 16-bit era when Tom Happ’s passion project launches for PlayStation 4 on March 31 and April 1 in North America and Europe, respectively.
Source: PlayStation Blog