Everyone expected it to announced at some point, and Bethesda have delivered. Fallout 4 will be receiving considerable post-launch support after it releases on November 10, and it won’t just be DLC that you’ll be seeing either. In fact, there’s three big types of post-launch content you can expect from Bethesda in the weeks and months after release.
Free updates (including bug fixes and small content updates), modding tools for fans to create their own content and of course, the customary season pass are all things you can expect to see.
We’ll be doing regular free updates to the game, and like Skyrim, these will come with not just fixes, but new features. For Skyrim we added things like mounted combat, legendary mode, kill cams, visual enhancements and more. We’ll work with all of you to figure out what new things you’d love to see added to Fallout 4, whether they are small tweaks or new features.
The most important thing in our games is the freedom you have to create your own experience, and modding is a big part of that. Like all our previous games, we’ve made sure to keep Fallout 4 open and moddable at every step in development. Early next year we’ll release for free the new Creation Kit for the PC. This is the same tool we use in the studio. You’ll be able to create your own mods and share them with others. We’re especially excited these same mods will then be coming to Xbox One, and then PlayStation 4.
We’ve always done a lot of DLC for our games. We love making them and you always ask us for more. To reward our most loyal fans, this time we’ll be offering a Season Pass that will get you all of the Fallout 4 DLC we ever do for just $30. Since we’re still hard at work on the game, we don’t know what the actual DLC will be yet, but it will start coming early next year. Based on what we did for Oblivion, Fallout 3, and Skyrim, we know that it will be worth at least $40, and if we do more, you’ll get it all with the Season Pass.
Sounds great, doesn’t it? With just two months to go until Fallout 4 hits the shelves, Bethesda’s commitment to ensuring the game meets the expectations of everyone the world over is encouraging, to say the least.