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Call Of Duty: Black Ops Zombie Weapon Guide

If there’s one thing videogames have taught us lately, it’s that zombies are essential for success, and Call of Duty: Black Ops is proof of that. After creating a sleeper hit with an afterthought zombie onslaught mode in World at War, Treyarch focused on upping the ante with new downloadable content up until the release of what is now the largest selling game of all time. Millions of gamers are addicted to fighting off the hungry waves of the dead, and with new perks, weapons, enemies and maps available, one play through a night is not enough to satisfy the urge of reaching the next round.

Pack-a Punched Sniper Rifles and Launchers

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Once again, forget the China Beach, it’s still unwieldy and now that its damage is higher there is more of a chance you’ll down yourself. The M72 Anarchy fires semi-automatically and carries more ammo. You also don’t have to aim down the sights to fire, making it easier to shoot and more maneuverable in close quarters. Even in later rounds when zombies require more clips to kill, 2 shots from the M72 Anarchy can down a whole horde at once. By doing so, you do get less points as opposed to someone getting headshots with a rifle. The snipers pack-a-punched are still unnecessary when faced with multiple zombies but in rounds past 30, they still only require 1-2 bullets to kill. When it takes a full clip to finish of a single zombie, it’s rewarding to know that a sniper rifle can be effective after all. Still, you must be incredibly skilled with a sniper rifle to fight of a wave in round 30 so it makes more sense to stick with something more sensible.

Keep: M72 Anarchy

Skip: China Beach, China Lake

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