Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Criterion Behind The Wheel Of The Entire Need For Speed Franchise

The announcement that Criterion Games would be donning the driving gloves for EA's Need for Speed: Most Wanted was unsurprising but reassuring. The team are experienced, and have some of the finest driving games already lining their trophy cabinet. Now it has been revealed that their relationship with the series has become far more involved than developing the occasional game, they are now the driving force behind the entire franchise.
This article is over 12 years old and may contain outdated information

Recommended Videos

The announcement that Criterion Games would be donning the driving gloves for EA‘s Need for Speed: Most Wanted was unsurprising but reassuring. The team are experienced, and have some of the finest driving games already lining their trophy cabinet. Now it has been revealed that their relationship with the series has become far more involved than developing the occasional game, they are now the driving force behind the entire franchise.

Speaking with Game Informer at E3, the studio’s vice president Alex Ward stated that:

“Our stamp’s going to be in everything you see in Need for Speed and Burnout going forward in the future. It’s not going to be spread anymore across different companies. Different studios have had a crack at it – it’s definitely a Criterion gig now.”

“Going forward now, with Most Wanted and what we’ll do in the future [will have], shall we say, a strong Criterion involvement. I’m personally involved in how the cars drive, how the game will play out, how connected they are, and what the features are.”

Whether or not this means that they are now the sole developers of the series or merely intimately involved in each and every project remains unclear. But a franchise like this could perhaps benefit from a consistent backseat driver, particularly when it comes from a team as accomplished as Criterion.

In terms of the future of the franchise – which is comprised of Hot Pursuit, Most Wanted, Shift and Underground – Ward thinks that it would be ““amazing in the future if there was one big game that had all of these in it.” He also mentioned, in terms of Burnout, that the team “[thinks] about it all the time” but that “something big will have to happen soon to enable us to do some of the things we want to do.”

Releasing in the US on October 30 and in Europe on November 2 for the PC, PS3, Vita and Xbox 360, Need for Speed: Most Wanted should be a clear indication of whether or not the series new pit crew are up to the task.

Source: VG247


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Ian Findlay
Ian Findlay
Fledgling freelancer with an almost compulsive need to alliterate and a particular penchant for indie games. As well as being the Editor-In-Chief of Just Press Start, Ian can be found scattered about the internet under various 'Finners' related guises.