A relatively light patch will be rolled out for Dark Souls III next week, February 8, developer From Software has confirmed.
The patch notes, which you can see below (via VG247) appear to be solely focused on scrubbing various glitches and bugs from the game, some of which sound rather abusable, especially in PvP. Speaking of which, most of the fixes seem to be largely tailored towards the RPG’s competitive multiplayer, a wise decision – considering that’s where a majority of the replayability is found while players wait for Dark Souls III‘s final piece of DLC.
- Fixed issue where a player could invade another player during a boss battle.
- Fixed issue where an enchantment could be applied to weapons which normally could not be enchanted.
- Fixed issue where, when items are used while casting magic, display glitches could occasionally occur.
- Fixed issue where it was possible to cancel immediately into a second magic spell after casting the first one.
- Fixed issue where the first part of a skill action could be skipped.
- Fixed issue where a single item could be used indefinitely.
The Ringed City will be available on March 28 for Xbox One, PlayStation 4 and PC, and could well prove to be the very last piece of new Dark Souls content fans will ever get. Following the launch of Dark Souls III last year, series creator and director Hidetaka Miyazaki announced his intention to move away from the series after DLC support for the title concluded, preferring instead to try his hand at something brand new. While the potential reality of no more Souls – at least for a very long time – makes us sad, it’s understandable that Miyazaki and From Software want to let the series rest and do new things, and we can’t wait to see what it comes up with next.
As for The Ringed City, it appears as if it’ll take place in the demolished and surreal settlement found at the end of Dark Souls III. Check out the foreboding announcement trailer below.