Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Development On Dark Souls III Started Without Him, Says Miyazaki

Dark Souls and Bloodborne creator Hidetaka Miyazaki has told IGN in a recent interview that Dark Souls III began development without him; having been asked by From Software's then President to join the team after production hit a few "speed bumps".
This article is over 9 years old and may contain outdated information

dark_souls_3_academy_assassin_

Recommended Videos

Dark Souls and Bloodborne creator Hidetaka Miyazaki has told IGN in a recent interview that Dark Souls III began development without him; having been asked by From Software’s then President to join the team after production hit a few “speed bumps.”

When the idea for Dark Souls 3 came to me it was from From’s President. Not the idea itself, but the president asked me to get on the Dark Souls 3 project for which the prototyping was hitting some speed bumps.

Miyazaki was offered the position while still working on Bloodborne, but accepted the job after reminiscing about his work on past games in the series and including some new features that he says “weren’t possible” with Bloodborne.

I was reminiscing of the things I could have done in Dark Souls that weren’t possible in Bloodborne, and was reminded of the beauty of fantasy. It was the perfect time to return to Dark Souls… and inject some new ideas.

However, if you’re concerned that the lack of Miyazaki’s involvement in the early stages of Dark Souls III‘s development will have an impact on the overall experience, don’t be – the game was built rebuilt from the ground up after he joined the team.

It was quite early. It’s basically been built from the ground up. So there’s no sense of having something that was made which was then touched up.

Dark Souls III is due to release in Japan on March 24, 2016 for PC, Xbox One and PlayStation 4, with a Western release currently slated for April 12 for the same platforms.


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy