Diablo III Will Crawl Onto PS3 And Xbox 360 This September


After months of speculation, it was recently announced that console versions of Diablo III are, in fact, in the works. However, at that time, we were only told about the PlayStation 3 and PlayStation 4 versions, and hadn’t heard anything about a planned release for either of Microsoft’s consoles. That has changed, however, thanks to a post on Major Nelson’s blog.

What we now know is that an Xbox 360 version of the incredibly popular, loot-filled dungeon crawler, is coming our way this fall. Actually, it’s coming on September 3, if we’re going to be exact. That’s apparently the same day as the PlayStation 3 port’s targeted release date, offering current gen console owners some choice as to which version they’d prefer to pick up, at an apparent listing price of $59.99.

All of the above leaves the PlayStation 4 version, which has yet to receive a release date, and for good reason. After all, the console still doesn’t have one of its own.

Below, you’ll find terminology from the ports’ official release, as well as a quote from Blizzard CEO Mike Morhaime.

The console versions of Diablo III have been custom-tailored for gamepad-driven action, with a dynamic camera perspective that puts your hero front and center, as well as an all-new user interface and an intuitive control system that make vanquishing evil feel like second nature.

Players can take on the vile denizens of the Burning Hells alone or in a party of up to four via same-screen local cooperative play or online over PlayStation Network or the Xbox Live online entertainment network from Microsoft. In addition, the game supports parties composed of both local and online players.

“Playing Diablo III on a big screen with your friends brings a whole new level of intensity to the game, and with all of the control and interface adaptations we’ve made, it’s extremely fun to play on PS3 and Xbox 360.

“In addition to the fine-tuning we’ve done for the console versions, we’re also including major content and design updates we’ve made to the PC version over the past year.”
Having only spent time with the beta of Diablo III, I’m looking forward to playing through at least one of its controller-based releases. If you’re reading this, you probably feel the same way, so you’ll be happy to hear that we’ll be continuing to cover this story through September.

Having only played part of Diablo III‘s PC beta, I find myself eagerly anticipating playing through at least one of its console ports. Surely, you feel the same way if you’re reading this, so you’ll be happy to hear that we plan to continue covering this story through September. Stay tuned for more information.