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Dragons Can Talk And Other Skyrim News

This article is over 13 years old and may contain outdated information

Oh! Didn’t see you there…well actually I still don’t see you, by the time you read this article I’ll be long gone. Anyway, Bethesda’s newly announced Elder Scrolls V: Skyrim, will be gracing the cover of Game Informer this month. Wait, that’s not all! On the back of the cover there is a puzzle for the readers to translate from dragon language with the help of a translation key, most likely somewhere inside the magazine. Cryptology is kind of hidden passion of mine (I solved the Da Vinci Code before Tom Hanks), so I went crazy when I first saw this. Here is the cover down below.

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Click here to attempt to solve the puzzle!

So, what do you think? Can you solve it? I did in just under an hour, and since I’m a nice guy, I’ll give you the answer…sort of.

Dovahkiin Dovahkiin
Naal ok zin los vahriin
wah dein vokul mahfaeraak ahst vaal
ahrk fin norok paal graan
fod nust hon zindro zaan
Dovahkiin fah hin kogaan mu draal

ahrk fin kel lost prodah
do ved viing ko fin krah
tol fod zeymah win kein meyz fundein
Alduin feyn do jun
kruziik vokun staadnau
voth aan bahlok wah diivon fin lein

There, now that all your blanks are filled in, translate the rest yourself!

In other Skyrim news, Bethesda tweets, “There Will Be Dragons”. I can’t say I want to charge at a dragon with a little sword, and a bow, but it’ll make some good gameplay nonetheless. The cherry on top is something Bethesda posted on their forums:

Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/levelling based on player level. Skyrim’s is similar to Fallout 3’s, not Oblivion’s.

Hope that addresses some concerns, and we hope you’re enjoying the GI cover story.

Have a great night!

This proves to be some great news for all of us who were worrying about it.


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Author
Image of Cameron Walker
Cameron Walker
I like to eat sweets.