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Final Sanctum 2 DLC Pack “The Last Stand” Is Now Available

Given the amount of quality DLC released so far for Sanctum 2, it's easy to see why fans are still finding enjoyment in it. Yet all good things must come to an end, and on that note, Coffee Stain Studios has announced that the final DLC pack, The Last Stand, is now available on Steam.

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Given the amount of quality DLC released so far for Sanctum 2, it’s easy to see why fans are still finding enjoyment in it. Yet all good things must come to an end, and on that note, Coffee Stain Studios has announced that the final DLC pack, The Last Stand, is now available on Steam.

The developers of the FPS/tower-defense hybrid are continuing their trend of releasing more than weapon decals and fancy clothes, offering fans new weapons, towers, enemies and perks for the low price of only $3.99. If you want an even better deal, pick up the season pass which includes all four DLC packs for only $11.99. To get a better picture of what comes with The Last Stand, check out part of the press release below:

-Menacing Monstrosities – Gamers will be tested to their limits with two dangerous enemies. Spore Pods fly slowly but in large numbers, diving with explosive suicide destruction. The agile Spore Keeper is the perfect killing machine, firing homing projectiles when jumping and delivering a stunning shockwave attack upon landing.

-Armed and Ready – Two new weapons of massive destruction: the Smatterband launches sticky explosives that detonate with rapid “mini-explosions” directly on the target and the Plasma Rifle delivers precise laser attacks with a devastating secondary fire option.

-The Power of Towers – Take advantage of the two coolest tower defense machines in The Last Stand. The Anti-Air Tower launches powerful long range homing rockets and the Orbital Strike Relay calls forth a tremendously powerful laser beam from the skies to strike down upon enemies.

-Perk It Up – Customize each guardian with eight rad new perks.

-Spray N’ Pray – Increases spread damage and range by 40%

-Biological Warfare – Killing enemies with a weakspot hit leaves a damaging poison cloud

-Overkill – Killing an enemy with a weakspot hit adds overkill damage to your next weakspot hit

-Warming Up – Not hitting an enemy in the weakspot adds 10% to weakspot damage multiplier that can stack up to 10 times.

-Hydra Blood – Health regeneration and speed of health regeneration is doubled

-Steady Aim – Standing still increases damage by 5% per second for a maximum boost of 50%

-Upper Class – The higher players are above the enemy increases weapon damage by 50%

-Roboticist – Killing an enemy spawns a SiMo robot unit to assist players (maximum 1 SiMo unit at a time per player)

-Four Additional Maps – Jump into the fray with new battleground layouts including a map inspired by the original Sanctum and Super Sanctum TD. To help face the new enemies in The Last Stand, gamers can take advantage of The Rolfinator Defensive Turret, a huge manually controlled tower. Found in three of the four new maps, players can actually jump inside the turret and obliterate enemies from afar.

If any of that entices you (which it should), then be sure to pick up The Last Stand DLC for Sanctum 2 on Steam.