Ken Levine, creative director and co-founder of Irrational Games, has shed some light on the long-awaited BioShock title for PlayStation Vita, which has effectively dropped off the radar since it was tentatively announced back in 2011.
Taking to his personal Twitter account, Levine spoke candidly about the status of the game, which he planned as a prequel moulded in a similar vein to turn-based RPG, Final Fantasy Tactics. Nevertheless, the developer has stated that 2K and Sony are yet to reach a formal agreement:
on the Vita game: 2k and sony couldn’t put a deal together when I last checked. They seemed way more optimistic about this back in 2011.
— Ken Levine (@IGLevine) July 8, 2014
Initially unveiled during Sony’s E3 press conference in 2011, many assumed the title would appease fans of the BioShock series in the build-up to Infinite — which experienced several prolonged delays leading up to launch.
Speaking of which, Levine also touched upon the possibility of bringing BioShock Infinite to PlayStation 4 in the form of a Game of the Year edition, which would surely bundle together the core game alongside the two Burial at Sea expansions. Although, don’t get your hopes up just yet, as this decision is very much out of Levine’s control.
Elsewhere in the digital conversation, Levine revealed that a BioShock book is currently in the works that will focus on the history of Rapture and Colombia and the lore between each respective metropolis.
At this point, it’s unclear which direction the BioShock IP is headed following the winding down of Irrational Games earlier this year. We understand that Take-Two — the publisher behind the FPS trilogy — is keen to pass on developing duties to another internal studio, but it will likely be some time yet before we see the next chapter in this most celebrated universe.