Multiplatform Titanfall 2 Is In Development
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Multiplatform Titanfall 2 Is In Development

You can now look forward to calling in more advanced mechs, as Electronic Arts and Respawn Entertainment have confirmed that Titanfall 2 is in the works. You're likely not very surprised, though, given how popular the first game was, and how much it's been talked about over the last while.
This article is over 10 years old and may contain outdated information

Titanfall_WallRun

Recommended Videos

You can now look forward to calling in more advanced mechs, as Electronic Arts and Respawn Entertainment have confirmed that Titanfall 2 is in the works. You’re likely not very surprised, though, given how popular the first game was, and how much it’s been talked about over the last while.

This news became public knowledge when, during an interview with IGN, Respawn CEO Vince Zampella revealed that his team is developing an unnamed sequel for both Xbox and PlayStation devices, as well as Windows PC.

Read on for excerpts from the conversation:

“I guess EA announced a sequel, so I could play coy and pretend I don’t know anything about it, or… yeah. So we’re working on a sequel. No official name yet, but we’re working on that. That’s the main focus but we’re starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It’ll be multiplatform.”

When asked for his thoughts pertaining to Titanfall‘s multiplayer-centric gameplay:

“I wouldn’t have done it differently. We set out to do it and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples’s hands as possible.”

“We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn’t even see it because there was so much action happening around it. It’s tough, because if you hit people over the head with it it becomes intrusive, and there are people who don’t want or care about it.

“Where does the needle fall? I think it takes a while to figure that out and we haven’t figured it out yet.”

In related news, the company has also dropped the price tag from Titanfall‘s Season Pass across all platforms, in celebration of the game’s first anniversary.

What say you? Are you excited for more man-versus-mech action in Titanfall 2? Or, did you dislike the first game so much that it’s soured you on supporting any future sequel(s)? Let us know in our comments section below.


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Chad Goodmurphy
Chad Goodmurphy
A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.