The 2010 title Naughty Bear, revolving around a teddy bear with particularly violent tendencies, is getting a sequel in the form of the downloadable game titled Naughty Bear: Panic in Paradise. Published by 505 Games and developed by Behaviour Interactive, the game is scheduled for a fall release on Xbox Live Arcade and PlayStation Network.
More details can be found in the following press release and announcement trailer.
NAUGHTY BEAR IS BACK ARMED WITH A HIT-LIST AND ALL-NEW ADVENTURES
Gamers Prepare to Be Very Naughty this Fall
WOODLAND HILLS, Calif. – May 31, 2012 – Global video game publisher 505 Games and developer Behaviour Interactive today announced Naughty Bear™ Panic in Paradise for Xbox LIVE® Arcade for Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network. This fall players will take on the role of Naughty Bear who is once again shunned and outcast by the inhabitants of Perfect Island. This time the bears depart for the luxury holiday destination of Paradise Island but didn’t invite poor Naughty Bear along. Armed with a hit-list of bears that have wronged him, Naughty is going to make them pay, one by one.
“Following the success of our first outing with Naughty Bear, we really wanted to push the limits and give players a lot more freedom to be as naughty as they can and help Naughty Bear get revenge on the other bears who have been so mean to him” said Victoria Reeve, senior global brand manager, 505 Games. “With the first Naughty Bear game audiences responded well to the juxtaposition of cuddly innocence, dark humor and over the top violence. We’re really looking forward to seeing what they make of all the great new features we’ve packed into Naughty Bear Panic in Paradise.”
Naughty Bear Panic in Paradise takes everything fans loved about the first game and brings an entirely new level of naughtiness. Thanks to a completely over-hauled combat system, brand new leveling up system, equipment customization with thousands of combinations, and over 30 mission set across 11 distinct areas of Paradise Island, there is a whole new world for players to explore and unleash their inner-naughty in as many ways as they can imagine.
“Naughty Bear really struck a chord with gamers looking for something more than the same old gameplay,” said David Osborne, executive creative director at Behaviour Interactive, “With Naughty Bear Panic in Paradise, we’re turning the naughty dial all the way up to 11!”
This fall the bears will be back in town.