Polyphony Digital Officially Confirms That Gran Turismo 7 Is In Development


Although Gran Turismo 6 was only released six months ago, Polyphony Digital has officially confirmed that they are currently working on Gran Turismo 7 for the PlayStation 4. Company president Kazunori Yamauchi confirmed the news in an interview with Eurogamer during this year’s Goodwood Festival.

Although Yamauchi claimed in previous interviews that he wanted the title to be in stores by the end of 2014, he is now less than optimistic about that happening, stating: “We are working on the title, I don’t think it’ll make this year!” Yamauchi also confirmed that, as of now anyway, Polyphony has no plans to release a Prologue or teaser for this iteration of the franchise.

With the title scheduled to come out in 2015 at the earliest, Yamauchi could only reveal a few details pertaining to what’s in store for Gran Turismo 7. That said, the sound quality issues that plagued Gran Turismo 6 will most likely be fixed with this next entry, as the studio plans to do a complete overhaul of the audio. In less than promising news, though, Polyphony is planning to once again use the same standard car models that were present back in 2004’s Gran Turismo 4.

“I doubt that we’ll be throwing away the standard cars. Each car has its own fans. So I think we’ll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available – but basically we’re more focussed on increasing the number of premium cars.”

While I’m interested in seeing what Polyphony can do with the power of the PlayStation 4, the fact that the studio plans to once again reuse visual assets is a little disappointing. Reused car models were one of the main criticisms we levied against Gran Turismo 6 back when we reviewed it in December, and they will only look even more out of place on the PS4.

We will continue to bring you the latest news and updates surrounding Gran Turismo 7 in the lead-up to its release in 2015, so stay tuned.