Danish developer Press Play announced today that their latest effort, Kalimba, will be coming to the Xbox One on December 17th. The title, which was originally known as Project Totem, will also launch for the PC in January 2015.
Originally conceived near the tail end of the development on Max: The Curse of Brotherhood, Kalimba takes the studio’s 2D platformer formula in a new direction. Built around co-op play, the game places players in control of a group of animated totems in their quest to overthrow an evil shaman. Defeating this nefarious character will free the island of Kalimba for the Kalimbi people who live there.
What separates Kalimba from other platformers is the unique trixelated art style created by Press Play. Every object, level and character in the game is made up of graphically stylized triangles that promise a unique look and feel. The distinct art style of the title can further be seen in the totem poles that players craft by completing each level.
As a fan of co-operative platformers, I was intrigued by Kalimba right from the start. It’s hard to match the satisfaction that comes from tackling a particularly fiendish level with a good friend helping you out. That’s mainly the reason why I enjoyed fellow co-op title Chariot so much when it came out back in October.
We will continue to have coverage of Kalimba in the lead-up to its December release, so stay tuned! in the meantime, though, tell us, are you looking forward to picking this one up?