Barely a month since emerging onto the racetrack, Slightly Mad Studios’ über-realistic simulator Project Cars has screeched past 1 million sales across PlayStation 4, Xbox One and PC.
Having launched on May 7, the studio’s kickstarter-funded project has certainly wasted no time getting going and is further proof that a delayed game is eventually good, whereas a rushed game is bad forever. Thanks, Miyamoto.
In tandem with the announcement, Slightly Mad’s Ian Bell opened up about the trailblazing success:
“Throughout development, the community were instrumental in guiding the game – giving us feedback daily on each build iteration, telling us what needed improving, highlighting what they’d like to see included, and ultimately approving it as the racing game of their dreams,” said Bell.
“Even with this amount of early indication, it wasn’t until the first review scores came in that we truly realized how much Project CARS had resonated with both media, racing professionals, and gamers alike around the world.
Interestingly, publisher Bandai Namco noted that Project Cars is also the highest-rated racer currently available on PlayStation 4. Not that the game has much competition aside from The Crew and Evolution’s non-starter, DriveClub, but it’s a noteworthy feat nonetheless. As for the title’s Wii U port, Slightly Mad has remained coy in committing to Nintendo’s current console, stating that the development team may opt to transfer the game over to the as-yet-unannounced Nintendo NX when the time arises.
Slightly Mad’s racer is available now via PlayStation 4, Xbox One and PC. Tell us, have you contributed to Project Cars‘ impressive sales milestone? Let us know using the comments below.