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Prototype 2 PC To Launch As Planned Despite Layoffs

The recent Radical Entertainment layoffs are a rather unfortunate indictment of the state of the industry. As an original IP, Prototype managed to distinguish itself through its visceral, over-the-top action, and Prototype 2's recent console release appears to have garnered similar praise. There is, however, some solace to be found for those of us waiting to get our mutated mitts on the delayed PC version, as the game's release date remains unchanged.
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The recent Radical Entertainment layoffs are a rather unfortunate indictment of the state of the industry. As an original IP, Prototype managed to distinguish itself through its visceral, over-the-top action, and Prototype 2‘s recent console release appears to have garnered similar praise. There is, however, some solace to be found for those of us waiting to get our mutated mitts on the delayed PC version, as the game’s release date remains unchanged.

Writing on their Facebook page, Radical Entertainment reassured fans with this rather bitter-sweet message:

“Hi everyone. Yes, there’s some unfortunate news to share today. This morning Radical Entertainment went through a significant reduction in staff. We’re very proud of what we achieved with the Prototype franchise, but unfortunately, the Blacklight virus didn’t spread as far as it could. For PC gamers, rest assured that the PC version of Prototype 2 is still going to launch on July 24 as planned. And a special ‘thanks’ to the Prototype Army and all our extremely loyal and passionate fans for supporting Radical Entertainment. We couldn’t have come this far without you.”

As a fan of the first game and one of those that have been waiting for Prototype 2 to hit the PC, I am glad that the studio will be able to end on a relative high. However, I can’t help but feel that knowing that I am playing the last ever release from Radical Entertainment will make the experience more painful than it is powerful.

Source: RPS


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Ian Findlay
Fledgling freelancer with an almost compulsive need to alliterate and a particular penchant for indie games. As well as being the Editor-In-Chief of Just Press Start, Ian can be found scattered about the internet under various 'Finners' related guises.