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Rainbow Six Siege Will Launch Without A Story Campaign

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So what’s the story on the campaign of Rainbow Six: Siege? Well, there isn’t one, according to word coming out of EGX 2015.

What Culture reports that the game will not come with a traditional story mode. Instead, the first-person tactical shooter will feature a tutorial for players to get acclimated to the game’s controls before breaking down doors with their squad in team death matches.

According to comments reportedly made by Rainbow Six: Siege art director Scott Mitchell, the game will provided a customizable tour of its core mechanics prior to dropping players into multiplayer:

“There is no story mode per se,” Mitchell says. “You go through training, where you get to experience different operators and their devices. You can play against enemy AI in co-op through all the maps. You can customize matches, so that’s what we’re offering on the single-player side of things.”

Mitchell adds that the training ground will indeed unlock experience for players:

“It’s a pretty good training ground, and on top or that you’re unlocking the same content as you would playing in PvP. You’re still gaining stars, renown points, and new operatives.”

Rainbow Six: Siege launches nearly two months after its original October release this December 1st on Xbox One, Playstation 4, and PC, featuring such talent as American Horror Story‘s Angela Bassett. Its ongoing beta lasts from today until this coming Sunday, September 28th, though it’s been marred with a shaky start thus far.


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Image of Tim Gruver
Tim Gruver
From the time he sat down to play Super Mario Bros. on his sisters' NES one afternoon, video-games would entice Tim's mind like the One Ring to Gollum. He believes video games are art and that Okami and Shadow of the Colossus are among them. You can find him on Twitter pontificating on life and its oddities.