Snipers are usually known for their accuracy. I mean, if you really want to get down to it, that’s the only thing they’re really known for. Their entire job comes down being able to hit a target from a pretty big distance. It takes precision planning and marksmanship to make sure that a plan comes together perfectly and that they hit the mark perfectly. It’s impossible to tell just what type of game Sniper: Ghost Warrior 2 will turn out to be, but I think it’s fairly safe to say precision isn’t exactly its forte.
Sniper: Ghost Warrior 2 was originally supposed to release way back in August of 2012 before being pushed back towards an October 9th release date, supposedly to separate itself from the other realistic sniping simulator on the market: Sniper Elite 2. However, by July it was already delayed again until January 15th 2013. While there was never any official word given why outside of Namco Bandi telling VideoGamer.com that “polish is the key to the title’s success”, the official website seemed pretty adamant that this would be the final release date in their wording. It only took a few weeks after that before the release date was pulled completely and we were simply given a vague “Q1 2013.”
Today, City Interactive confirmed that the game has been hit with yet another two month delay and won’t be releasing until Tuesday, March 12th, 2013. Call me cynical, but I have a very hard time believing that this will be the final release date for the game, simply based on competition. The Tomb Raider reboot and the new Sim City both launch on March 5th, and Gears of War: Judgement is scheduled to come out on the 19th, putting Sniper: Ghost Warrior 2 right in the middle of one of the bigger release windows of the year.
Here’s hoping that City Interactive has put the extra 8 months worth of work to good use.