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Steam Breaks 14 Million Concurrent Users For The First Time In 13 Years

Steam hit an all-time high of over 14 million concurrent players during the weekend just gone, it has emerged. As per its own database , the number of users simultaneously logged in to Valve's service peaked at 14,207,039 on January 8, the highest it has ever been since Steam's launch 13 years ago. As for what gamers were playing over the course of the eventful day, Valve's own Counter-Strike: Global Offensive and Dota 2 secured the coveted no.1 and no.2 positions, with the latter recording a whopping 951,942 simultaneous players during the spike in activity.

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Steam hit an all-time high of over 14 million concurrent players during the weekend just gone, it’s been revealed. As per its own database, the number of users simultaneously logged in to Valve’s service peaked at 14,207,039 on January 8, the highest it has ever been since Steam’s launch 13 years ago. As for what gamers were playing over the course of the eventful day, Valve’s own Counter-Strike: Global Offensive and Dota 2 secured the coveted no.1 and no.2 positions, with the latter recording a whopping 951,942 simultaneous players during the spike in activity.

As for non-Valve titles, ARK: Survival Evolved and Grand Theft Auto V both made it into the list, as did Psyonix’s Rocket League, which just recently received the honor of being named most downloaded game of 2016 on PlayStation 4.

See below for the 10 most popular games during the peak, courtesy of Game Informer.

1. Dota 2: 951,942
2. Counter-Strike: Global Offensive: 675,195
3. Grand Theft Auto V: 116,230
4. ARK: Survival Evolved: 71,280
5. Team Fortress 2: 70,612
6. Garry’s Mod: 68,020
7. Rocket League: 65,190
8. Football Manager: 2017 64,433
9. Rust: 63,709
10. Arma 3: 53,102

Considering no big-name titles have been released on the service in recent weeks, one can only assume the new record is simply down to a steady increase in the size of Steam‘s userbase over the years since its launch in 2013. In related news, Valve last week introduced additional support for the Xbox One and Xbox 360 controllers for its beta client, allowing users to enjoy the same level of customization afforded to Sony’s DualShock 4. You can read more about it here.


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