Super Meat Boy And The Binding Of Isaac Creator’s Mew-Genics Put On Indefinite Hold


Super Meat Boy and The Binding Of Isaac creator Edmund McMillen has confirmed to Eurogamer that Mew-Genics has been delayed indefinitely. Formally announced two years ago as Team Meat’s (of which McMillen is one of only two members, the other being Tommy Refenes) unrelated follow-up to Super Meat Boy, Mew-Genics was dubbed to be a simulator game all about cats and your mission to attract as many to your humble abode as possible.

Beyond that, specific details and gameplay footage were never shown to the public and news on the game went worryingly quiet afterwards.

Confirming to Eurogamer the decision to put the game on hold, McMillen said:

I’m unsure of [Mew-Genics’] future but there is a chance we will attempt to revamp it in a few years with a new design of mine that will push it in a new direction that will hopefully make it more exciting for both of us to work on. But sadly till then it’s not gunna happen.

The exact reason for the delay isn’t clear, but we wouldn’t be surprised if it has something to do with a new game McMillen announced on his blog yesterday. The Legend Of Bum-bo is a “turn based puzzle RPG type thingy thats randomly generated,” and is being developed by both McMillen and James Id, who previously worked on The Binding Of Isaac.

The Binding Of Isaac: Rebirth, a remake – of sorts – of the original game released on PlayStation 4 and PC in 2014. An expansion, The Binding Of Isaac: Afterbirth was released on Steam least year, with a PlayStation 4 and Xbox One version still planned to release in the near future.