Space is a dark and dangerous place, that much we know; it’s been drummed into our popular culture for decades at this point. But because of this innate vulnerability, the final frontier has also acted as one of the most resourceful settings for fiction, and it’s a direction that GRIP Games and Teotl Studios is pursuing for upcoming survival title The Solus Project.
The indie game tells its intriguing story from a first-person perspective, wherein players are burdened with the fate of mankind. Marooned on a distant planet, your character has to find a means of contacting home lest planet earth descend into destruction. It just so happens that the alien world you’re explored once played host to a distant extra-terrestrial race, raising the disconcerting question: are you really alone?
“The Solus Project is a work of love for us. Two independent teams set out to build their dream game, with the goal of building a truly unique experience and with an ambition to match the visuals of AAA games. After more than two years of development, we are now ready to show ‘The Solus Project’ publicly for the first time. We hope that the players will enjoy our atmospheric world full of mystery”, said Jakub Mikyska, CEO of GRIP Digital.
As the spiritual successor to 2010 hit The Ball, The Solus Project is doubling down on its sci-fi roots, and we’re excited to see how GRIP Games and Teotl Studios latest pans out in the build-up to launch.
Coming to Xbox One as part of the indie-centric ID@Xbox, The Solus Project is also on course for a PC release in the early stages of 2016.