Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Telltale Sheds Light On Licence Aquisition

From Monkey Island and Sam and Max all the way through to Back to the Future and Jurassic Park, Telltale make quality adventure game - but where do they get their ideas from? And once they know who they'd like to make a game with, how do they proceed from there?
This article is over 13 years old and may contain outdated information

Recommended Videos

From Monkey Island and Sam and Max all the way through to Back to the Future and Jurassic Park, Telltale makes quality adventure games – but where do they get their ideas from? And once they know who they’d like to make a game with, how do they proceed from there?

From Gamerzines:

“We’re always looking for the licenses that make sense and ones that we really want to do,” explained (Alan Johnson), PR & social media manager.

“Like some of the stuff we’re looking at right now includes TV shows, comic books, movies; they’re all fair game to Telltale. Basically if it has a fun and good story to tell, Telltale would be ready to make a game around it.”

Given that I can’t think of a single Telltale game I’ve not enjoyed, the more they release, the better.

Your thoughts?


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Mat Growcott
Mat Growcott
With over a decade's worth of writing experience, Mat Growcott began leaning against walls whilst wearing sunglasses in an attempt to look young and attractive. It didn't work. Highlights of Mat's career include being ignored by the BBC and laughing loudly at Peter Molyneux's jokes at Eurogamer.